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Saturday, March 31, 2012

Swiftblade Guide


 Only a few of agi heroes can do bloodlust in early level...include this blade master...swiftblade
SKILLS : Blade Frenzy, Counter attack, Way of the sword, Swift slashes

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Activation [Q]
Self
Type: Magic
Radius: 250
Duration: 5 seconds
Mana cost: 110
Cooldown: 30 seconds

Blade frenzy effects
Silenced
Disarm
Immunity

Deals 80 / 100 / 120 / 140 Magic damage per seconds to targeted units in radius. Applies Blade frenzy to self for duration of activation. Lasts 5 seconds.



Proc chance
Cooldown: 0.6 seconds

Extensive training in melee combat has given swiftblade the chance to counter attack the enemy whenever an enemy melee attack strikes him.

On Attacked
15/20/25/30% chance to counter attack if the enemy is a melee hero.
This ability is passive

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10/18/26/36% chance for 2.0x critical strike.
This ability is passive

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Activation [R]
Target Unit
Type: Physical
Range: 450
Mana cost: 275
Cooldown: 120 seconds

Swift Slashes EffectSilenced
Perplexed
Imobilized
invulnerable

Teleports self to random targets 5 times dealing 150 to 250 physical damage to each target. Can be used on the same enemy mutiple times.
Skill build :

1. Blade frenzy
2. Stats
3. Blade frenzy
4. Stats
5. Blade frenzy
6. Swift slashes
7. Blade frenzy
8. Way of the sword
9. Counter attack
10. Way of the sword
11. Swift slashes
12. Way of the sword
13. Way of the sword
14. Counter Attack
15. Counter Attack
16. Swift slashes
17.Counter Attack

18-25.Stats

Item Build:
Early:



 Best hero combos :



Electrician: With his static grip there will be no problem for you to spin and get 100% use of it.



Devourer: With devourers decay you can easily spin while the both of you do great damage to the target. Also if he gets in a good hook there will be no problem for you to kill the target.



Puppet master: What more is there to say? he has sick many disables, perfect for your spin.



Pollywog priest: this is probably the best laner for you, he has hex, he has a grip skill thats perfect for your spin

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Worst enemies :



Night hound: Can invis and run away from your ultimate and go invis when you spin, also has the irritating cloud thats pretty annoying.And he is a hard carry which u cant beat(I mostly like to bring dust if the enemy is this hero)


Jereziah: Well, skills that blocks your attacks and they last FOREVER.



Accursed: Shield that blocks your damage and when you ult him you do him the big favour of healing him to full hp(pretty terrible for u right?)


scout: same with Nh...can go invis while u ulti'ing him.A hard carry too(dust or eye can sometimes be useless..bcz this hero has fast ms while invis)






























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