Durr..OK....
my friend requested this guide so i make this...hope u will enjoy the game
Introduction:
This hero..um...a bit stink and really hard
Pro's:
-Very tanky
-A tank with a high killing chances
-Funny..or sometimes scary
-Pretty easy to farm
-High mana pool at late game
Con's:
-Low mana at early game
-Low agi...so its impossible to make him facing the real carries
-Not really tanky if doesnt buffed by items
Skill:
-armor...max -15 d(-_-)b...and slow...low manacost...low CD....do u think u can run from this guy????of course u can...(lol)...just go to dark area...because if ur not....u wont escape alive
Spine Burst
His main source of damage...u can take out many gankers if combo'ing with is 3rd skill
When shooting your spines, everyone within 650 range will get hit for 20/40/60/80 physical damage.
The cooldown on this skill is 3 seconds, and the mana cost is 30.
This would mean you deal 240 damage in an area of effect while it only costs 90 mana.
The cooldown on this skill is 3 seconds, and the mana cost is 30.
This would mean you deal 240 damage in an area of effect while it only costs 90 mana.
Just like Snotstorm, Spineburst has charges too.
Every time you hit an enemy hero with your burst, it adds a charge.
Every charge ADDS 30 damage to the spineburst.
You can do this for a total of 6 charges.
Which means you deal 80 dmg + 6x30 = 180 = 260 DAMAGE every time you do your spineburst.
And that, is HUGE.
Every time you hit an enemy hero with your burst, it adds a charge.
Every charge ADDS 30 damage to the spineburst.
You can do this for a total of 6 charges.
Which means you deal 80 dmg + 6x30 = 180 = 260 DAMAGE every time you do your spineburst.
And that, is HUGE.
Armordillo
Whoa...the main passive ability...this is the skill which makes arma so tanky and..killer.....why killer?because every time he took 200 damage..he release an extra spine burst.So,the more damage he received from the enemies..more burst too he release...more damage...and combine with his 2nd skill for sure..
Caution : This skill won't work when you are stunned (not tried out completely, but it is probably true)
So with a lot of enemy stunners they may be able to take you out fast.
Restless
His ultimate makes you even stronger than you already are.
For every spineburst you launch you get +30 auto attack damage (so this does NOT improve your spineburst) and 7% movementspeed for the FIRST charge you get.
Every additional charge will give you an extra 3% movementspeed and +12 extra damage.
Note:This is
not displayed, but a maximum of 3 charges is possible. When you reach 4
charges it will go back to 3 after half a second.
Note2:The skill image does not display this either, but every additional charge gives +12 damge and NOT +30 damage.
This means you can give yourself +54 extra damage and 13% extra movementspeed with 3 charges and a lvl 3 ult.
You can give yourself 16% movementspeed for 0.5 seconds when you get to 4 charges. This might be good for escaping. But it is not worth the time.
So when it is getting hot under your feets, just charge up and run like there is no tomorrow. This also adds for chasing.
Note2:The skill image does not display this either, but every additional charge gives +12 damge and NOT +30 damage.
This means you can give yourself +54 extra damage and 13% extra movementspeed with 3 charges and a lvl 3 ult.
You can give yourself 16% movementspeed for 0.5 seconds when you get to 4 charges. This might be good for escaping. But it is not worth the time.
So when it is getting hot under your feets, just charge up and run like there is no tomorrow. This also adds for chasing.
Skill Build:
Why so love maximizing 2nd skill?Yea the answer is easy...its the only 1 his damage skill..at early game..u dont need to pick 3rd skill many times bcause at early game no one can do 200++ damage to you many times and easily...and ur 1st skill is not really useful because ur main target is farming for HoTBL
Items Build:
Early:
Logger:looks like i always get this item for all of my guide...but thats true if this item makes u really well to happy last hitting in early game
Claws:More damage...More hp...More regen...its only a bit...but so useful
Totem:More damage(again)...More hp(again)...More regen(and again again)...um simply more stat u got
Runes:For healing of course...
The main next target is:
Boots:
Steamboots:Give more damage...more hp.....but a bit hard to chase someone with
Ghost:More damage....and chase the enemies easier...i like my arma with this item....but im not really prefer it
Mid game time.....u must gank all times with stunners especially...its too much good...do as much assist as u can...or killing if u can(better give the kill to the hard carries..because arma can get items easily with only assisting teammates)
Mid game Items:
Optional Items:
another optional
if ur not good enough to collect gold...go buy this....this item is not bad too...give u damage,slow(not better than frostwolf skull ofc),armor,more ms and as
some high passion peoples like to go for Another optional tanky items:
(∩▂∩) try in practice with 4 of this item with all full charged....demon breastplate...and behe's heart..and spawn 25kong's...u should know how good this item LOL(care with ur pc!!!)
(~¬_¬)~
And another stunners or slowers
Worst Enemies:
Stunners and hard carry(lifesteal type)
~GG~
proudy time
Thx....Godlike regards
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LOL! nice guide
ReplyDeleteLOL...thx dude...
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